Posts Tagged 'installation'

unnamed soundsculpture

Project by Daniel Franke & Cedric Kiefer produced by: onformative ChopChop Documentation: vimeo.com/38505448 Music: Machinefabriek “Kreukeltape” machinefabriek.nu/ Text: Sandra Moskova The basic idea of the project is built upon the consideration of creating a moving sculpture from the recorded motion

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unnamed soundsculpture

Project by Daniel Franke & Cedric Kiefer produced by: onformative ChopChop Documentation: vimeo.com/38505448 Music: Machinefabriek “Kreukeltape” machinefabriek.nu/ Text: Sandra Moskova The basic idea of the project is built upon the consideration of creating a moving sculpture from the recorded motion

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PSS Studie

D-2011. acryl glas cube, acryl glas spools, PC, Screen, Servo Motors, Microcontroller, Processing Application 130 cm x 60 cm x 30 cm. The Question about how we perceive images is the central point of this work. Assuming that respectively distorted

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PSS Studie

D-2011. acryl glas cube, acryl glas spools, PC, Screen, Servo Motors, Microcontroller, Processing Application 130 cm x 60 cm x 30 cm. The Question about how we perceive images is the central point of this work. Assuming that respectively distorted

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Simulation

I just started the research for my “Meisterschueler” Project at the UDK (University of the Arts Berlin). My Thesis is circling around the Term of Simulation, and what shift happened lately in the field of visual representation. A Friend of

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Simulation

I just started the research for my “Meisterschueler” Project at the UDK (University of the Arts Berlin). My Thesis is circling around the Term of Simulation, and what shift happened lately in the field of visual representation. A Friend of

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Durchsehen Exp. 01 (augmented perspective)

D-2010. Concrete cube, PC, 2 projectors, webcam, servo motors, microcontrollers, C++ applications, tripods. 4 x 4 x 2 m. Collaboration with Markus Kison A camera fixed on the concrete cube sculpture recognizes the presence of human faces within its scope.

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Durchsehen Exp. 01 (augmented perspective)

D-2010. Concrete cube, PC, 2 projectors, webcam, servo motors, microcontrollers, C++ applications, tripods. 4 x 4 x 2 m. Collaboration with Markus Kison A camera fixed on the concrete cube sculpture recognizes the presence of human faces within its scope.

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Spatial Soundsculpture

by Daniel Franke, Christopher Warnow The piece is inspired by VR-sculptures, though technically and conceptionally transcending the helmet-like “90ies data-glasses”. The basic thought is to re-organise the relationship between “the viewer and the viewed” whose traditional functions are expanded technologically;

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Spatial Soundsculpture

by Daniel Franke, Christopher Warnow The piece is inspired by VR-sculptures, though technically and conceptionally transcending the helmet-like “90ies data-glasses”. The basic thought is to re-organise the relationship between “the viewer and the viewed” whose traditional functions are expanded technologically;

/ No comments